Open Source game development tools for dlang
Hi! My name is Timur Gafarov, I'm an indie game developer from Russia. I'm creating a number of Open Source projects in D language.
dlib - all-in-one general-purpose library, a game developer's swiss army knife. It features game-oriented linear algebra, image processing and IO, audio processing and IO, containers, memory allocators, cross-platform threads and sockets, filesystem abstraction, XML parser, and much more
Dagon - 3D game engine based on OpenGL 4.0 and SDL2, featuring modern deferred renderer with HDR, PBR, post-processing, Blender exporter, real-time asset reloading
Atrium - a first-person game with physics based puzzles that uses dlib and dmech. Once Dagon is ready, Atrium will be ported to it.
That's is not all! Please, visit my GitHub profile to see all the stuff.
I'm creating these in my spare time, so the more support I get, the more time and effort I can spend. I believe that D is an excellent language for game development, and the only barrier that hinders its adoption is the lack of high-quality libraries and frameworks. Let's change this together - help me develop the best game engine for the benefit of entire D community!
All of my projects are licensed under the liberal Boost License that allows you to use their code in closed-source commercial products.
다른 곳의 계정
gecko0307 님은 다른 플랫폼에서 다음 계정을 소유하고 있습니다:
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gecko0307 님은 4년 전에 가입했습니다.