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Charm Cities
@CharmCities

An open-source city builder game about humans, not cars

CharmCities 님은 1 명으로부터 매주 US$0.10 만큼을 받고 있습니다.
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설명

Over 30 years, city-builder games have developed very sophisticated models of traffic flow. But where's the game that reflects the complexity of human societies? We're building it.

We aim to put together a vast community with broad-ranging experiences to develop a first-of-its-kind city builder game built around models of realistic socioeconomic forces. We can't possibly hope to encapsulate all of the complexities of human behavior in a video game — yet. But we believe it is possible to create simple yet powerful models, based on the newest social science and on the lived experience of a wide array of contributors, that will translate some of the real challenges faced by urban planners into an exciting and enjoyable gaming experience that will revolutionize the city-builder genre forever.

We aren't in this to get rich; though we hope that Charm Cities will eventually wind up a commercial project with revenues distributed equitably among contributors (including both coders and non-coders), our larger goal is to make the game into a phenomenon. We are developing this as a collaborative open-source project so that people of all walks of life can contribute and help make this experience more realistic than anything that could be produced at a commercial studio.

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다른 곳의 계정

CharmCities 님은 다른 플랫폼에서 다음 계정을 소유하고 있습니다:

저장소

charmcities 12 4년 전 에 업데이트됨

An open-source city-builder game built in Unity

역사

CharmCities 님은 5년 전에 가입했습니다.

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